So..... from my question -
We arrive at a reply from the OP -
@SaltyMonkey252 , I'd like you to try an experiment the next time you go to the range, with whatever optic you have on your AR, it doesn't matter.
Instead of focusing on accuracy/precision, let's let things go a bit loose there, and start chasing that time factor.
Let's see what you can get away with in terms of the accuracy/precision part of the BSA template, when you really -and I mean REALLY- get after the ball and chase things for time. This will work best if you have a shot timer, but even a smartphone with a timer buzzer that's loud enough to be heard over your gunfire will do.
The idea will be for you to set a par time (let's say 3 seconds), and to shoot as many rounds as possible in that amount of time.
But instead of using a full target, *_
NEGATIVE_* that target.
For example, with the typical IDPA cardboard,
punch out that center "down zero" hole -
View attachment 23722
Keeping things at close-range (let's say just 10 yards, or, heck, even 7), see just how fast you can keep all your shot within the punched out center (i.e. that no shot actually prints on-cardboard)
*without* the need to perfectly center that dot in the confines of the RDS's "housing." Start from any type of ready position you wish - but the farther off-target the better (as it'll get your eyes as far away from the optic for as long as possible)... high-port or low-ready would be best, something "out of pocket."
Given that all you have to do is to keep any shot from actually printing on cardboard, my bet is that you'll really be able to let things rip and totally smoke this drill. I bet you'll rocket, coming from the ready, John Wick be damned.
Keep an eye on how many shots you can place into that open circle in what kind of time span. Make note of how, at this distance and with this big of a target, you're no longer really caring where that dot is inside the window of your optic - that you're likely burning it down as soon as you see your dot, and that as you continue to shoot rapid, successive shots into that target until the timer beeps, the dot is actually dancing all around the viewing window, with little consequence.
Once you get some data points, start using the full target again, with the goal of keeping all your shots in the "down-zero" high-center-mass circle, and see if you notice any differences.
If you're slower on the full target than with the negative target, my bet is because you're trying too hard to center that dot, at a distance and with a target size that does not require that much work on your part.
I don't know if this is the best post I've ever composed (because it's not long enough?
)....do you get where I'm coming from and what I'm trying to get you to do?
At about time point 14:30 to 15:20, Costa runs a demo that gets at my idea, above, in terms of the timer/shooting. You're going to be using this negative-to-positive setup for a different reason, but this shows what I am trying to get you to do, shooting wise.